Yun Liu, Shasha Liao*, Yunshui Jin*, Minhua Ma & Wenxun Tang (2024) Embodied Cognition and MR-Based Interactive Narrative Design: The Case of 'Encountering Sanmao' at the Former Residence of Zhang Leping. In the Proceedings of the 10th International Conference on Virtual Reality (ICVR 2024), 24-26 July 2024, Bournemouth, UK. IEEE, pp. 153-160,
Jin, Y., Ma, M., and Y. Liu (2024). A Comparative Study of HMD-based Virtual and Augmented Realities for Immersive Museums: User Acceptance, Medium and Learning. Journal on Computing and Cultural Heritage, 2024. 17(1): p.1–17 (A&HCI、SCI检索)
陈如华,张天志,金云水.书香城市未来:元宇宙阅读是否为新引擎?[J].出版广角,2023, No.428(02):41-46. (CSSCI检索)
Liu Z, Jin Y, Ma M, et al. A Comparison of Immersive and Non-Immersive VR for the Education of Filmmaking[J]. International Journal of Human–Computer Interaction, 39 (12),p.1-14.(SSCI、SCI检索)
Jin, Y., Ma, M., & Zhu, Y. (2021). A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented reality. Multimedia Tools and Applications, V81(4), p.5795–5826 (SCI检索)
Yunshui Jin, Minhua Ma, Jiachen Li*. “Immersive Storytelling in Augmented Reality: Witnessing the Kindertransport." [C]// Joint International Conference on Serious Games. Springer, Cham, 2020. (EI检索)
Jin, Y., Ma, M., & Liu, Y*. (2020, July). Interactive Narrative in Augmented Reality: An Extended Reality of the Holocaust. In International Conference on Human-Computer Interaction (pp. 249-269). Springer, Cham. (EI检索)
金云水,徐逸君,《融媒体实验与实践工作坊 》, 同济大学出版社 ISBN:978-7-5608-8975-7, 出版时间:2020年3月
Liu, Z., Jin, Y., Liao, S., & Zhao, Z. (2018, July). Does the Quality of Digital Teaching Materials Matter?. In International Conference on Learning and Collaboration Technologies (pp. 266-278). Springer, Cham.
朱永宁,金云水,郑宇,Benjamin Grau,王建民,面向创意舞蹈的交互多媒体系统[J],扬州大学学报, 21(3), 2018年8月
董华、刘芸、金云水、徐逸君,《全媒体实验与实践工作坊(上、下册)》,出版社:中国海洋大学出版社出版,ISBN: 978-7-5670-2058-0,出版时间: 2018年12月
Jin, Y., Ma, M., Hua, D., & Coward, S. (2017, November). Games for Mental and Moral Development of Youth: A Review of Empirical Studies. In Joint International Conference on Serious Games (pp. 245-258). Springer, Cham.
董华、金云水,《多学科实验与实践工作坊》,出版社:中国海洋大学出版社出版,ISBN:978-7-5670-1163-2,出版时间:2016年6月
董华, 金云水,教学案例: 跨学科工作坊对一年级学生团队合作, 动手创新能力的培养[J],家具 5 (2016): 16-20
Jin, Y., & Liu, Z. (2015, August). StringWeaver: Research on a Framework with an Alterable Physical Interface for Generative Art. In International Conference on Human-Computer Interaction (pp. 292-304). Springer, Cham.
Liu, Z., & Jin, Y. (2015). Fast Scheme for Projective Geometric Correction and Edge Blending Based on High Dynamic Range Images. In Journal of Donghua University, English Edition, 32(2), 214-218.